Also, InstantRespawn, a new magazine style website has just done a full article about Jailbreak, with a video interview to boot. Go check it out over at InstantRespawn.com

We're also running a competition where one random lucky player will win one game, over Steam! This could happen at any time, during any game, so get playing to have a chance to win! Check the times of the games in the image below to come and join us!



Make sure you join the Official Jailbreak Steam Group and the Let's Play Jailbreak Group too, to get into the right servers! See you all there!
Posted by Wills on February 5, 2010 | Comments [1]









Thank god for that!
Posted by Wills on January 15, 2010 | Comments [23]



You'll be able to order Jailbreak: Source servers directly from all three providers listed. Also, there's going to be an IRC Party in GameSurge.net on channel #jailbreaksource tomorrow evening, so join now and get chatting!
Posted by Wills on January 14, 2010 | Comments [7]
You can follow a guide to setting up the server here:
Looking forward to seeing you all in the servers on Friday!
Posted by Wills on January 13, 2010 | Comments [18]
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Watch on YouTube in HD
We're currently making 100% sure that nothing whatsoever is broken, so pardon me if I don't announce the release date just yet. Oh, and when we said "watch out for ducks"... we really meant it.
Posted by Wills on January 11, 2010 | Comments [25]
I couldn't resist! In other news... Jailbreak: Source 0.6 is finished! Coming soon to a mirror near you!
Posted by Wills on January 10, 2010 | Comments [4]
Then click here to head over to ModDB and enter!
Posted by Wills on January 7, 2010 | Comments [8]
To vote for us, click the sexy picture below, and open the section under Half-Life 2. Scroll down to Jailbreak and hit the Vote button! Registered Member votes are worth more, so please take the time to sign up!

Actually VERY soon, we're currently testing the Release Candidate, draw from that any conclusions you wish! We'll also be releasing the trailer within the next week!
Posted by Wills on January 6, 2010 | Comments [14]
To celebrate, we're giving away a game too! So go and get competing!

We'd love to make the Top 100 again this year, and maybe, just maybe, if we release the mod in time, get a good place in the finals!
Posted by Wills on December 21, 2009 | Comments [27]
Deathball is simple, keep the ball in, keep the enemy in. If you find yourself dead and locked up, just hit the release button and run straight out... Unless the ball is in your goal, in which case... Watch out for the ducks. No really. Pro-tip: Chainguns are rather efficient ball propellants. Your face is not.
Download the video in 720p! Or check it out on Youtube!
Posted by Wills on November 14, 2009 | Comments [5]
KOTH is simple, take the hill to lock the enemy jail. Keep control of the hill, keep the enemy in! Enemy players can escape whilst the hill is held, so make sure they don't! Jailbreak: Source 0.6 will be released very soon!
Make sure to join our Facebook and Twitter groups, to get exclusive information and content not available elsewhere.
Posted by Wills on October 30, 2009 | Comments [6]
It's worth noting that the interviews were both conducted several months ago, and significant progress towards finishing 0.6 has been made since.
Big, big thanks to Noesis Interactive for seeking us out and organising the whole thing, and doing an absolutely superb job of editing it!
Posted by Wills on August 22, 2009 | Comments [24]
You can also see images of the new Rocket Launcher, and the updated Medigun which now locks-on to the nearest target. We've also implemented soft-body collisions like in TF2, so escapees no longer get stuck on each in ventilation shafts!


The game mode itself has been around for years, and appeared in many different games and mods, but it was one of our community members, Guessmyname who integrated into his map, koth_thrones who brought it to Jailbreak!
Posted by Wills on August 1, 2009 | Comments [8]




Thank you to everyone for being so patient over the last few months as we've gradually rebuilt Jailbreak from scratch after the crash-tastrostrophe that occured just TWO DAYS before we planned to release Jailbreak 0.5. Now you'll just have to hang on a little bit longer whilst we finish polishing up and implementing the final features!
Posted by Wills on June 18, 2009 | Comments [16]
Urgh, I laugh at my own jokes far too often. And boy do I breathe heavily into my mic! Poor Henley must have had quiet the time noise gating that!
Anyways! Don't forget to check out the Jailbreak Dev Blog too, we've been writing loads of tutorials for modders to get their teeth into, including character modelling, coding and mapping, so get on over and check it out!
Happy Jailbreaking!
Posted by Wills on March 14, 2009 | Comments [9]
![]()
It's not for the faint hearted either, this is hardcore stuff. We're going to be divulging the deepest darkest secrets of modding, including the holy grail of modding... Explaining how to code stuff! Holy f**king shit!
There's also going to be things like, how to model in XSI, how to UV Map, how to create and import new textures created in Photoshop into your HL2 Map or Mod! This is like, a full on, no holds barred, expose of modding, think of us like Heat Magazine, except with less tits.
Oh, and I nearly forgot, we'll be giving regular and detailed updates on the development of Jailbreak too. Including beta testing reports and all sorts so you can see for yourself how we're progressing. It's the shizzle.
If you fancy reading it, check it out by clicking the link above!
Posted by Wills on February 9, 2009 | Comments [18]
![]()
- Download in High Quality (74.1mb)
Next week, we're recording with the guys from ModDB for Dev Banter, so look forward to more shinanigans from the dynamic, dangerous and devilish duo of Wills and Dogmeat then!
Posted by Wills on February 1, 2009 | Comments [2]
Our intention was to release Jailbreak 0.5, on Thursday of last week. Sadly however, as does sometimes happen we've come to a grinding halt. A screeching, metal bending, grinding halt.
Unfortunately, somewhere along the line, we've created a significant crash bug. The bug itself causes waves of clients to crash out at the same time, a crash which we alluded to on last weeks Podcast 17. The really shitty bit, is that the many, many crash dumps we've generated trying to solve this bug are useless and point to an area of code that we simply haven't touched, or even gone near.
As such, this situation brought us to a crossroads. Do we:
- Release the mod in it's current state, creating waves of angry post-crash players bearing flaming torches?
- Deconstruct the mod, piece by piece, until it's stable again, and then put everything back in, piece by piece until we figure it out?
- Or... Port the whole mod to the Orange Box, recoding significant elements, adding particles, new effects, another map and extra models!
Unsurprisingly, we've decided to take the forward step, and port Jailbreak 0.5 to the Orange Box. This is something we intended to start doing as soon as 0.5 was released, but instead of faffing about, we've started doing it already!
We're hoping to crank out the Orange Box port fairly quickly, but there's a fair bit to do so bear with us. To help with the transition, we're going to be publishing a development blog, designed as kind of mini tutorials, showing you guys our progress and hopefully imparting some of our knowledge and helping you to avoid any pitfalls along the way!
We truly appreciate the support our community gives us and we hate to let you guys down. But fear not... The next release of Jailbreak IS coming, and it WILL be awesome! In the mean time, why not join our beta testing team and get an early taster? We've got a few spots opening up very soon!
Posted by Wills on February 1, 2009 | Comments [27]
We now need you to vote for Jailbreak again, as part of the Top 100 Mods of the Year! So click this link below, select the Half-Life 2 mods, find Jailbreak: Source and click the VOTE button to the left of our entry!

We know we aren't likely to win, and getting in the Top 100 is MORE than enough for us, but it'd be nice to finish high up in the scale so get voting! Remember you only get three votes!
Posted by Wills on January 18, 2009 | Comments [13]
So, we took his concept, created a whole new map, fiddled with a few things here and there, and today we announce... DEATHBALL! Check out the trailer and pictures below to see what it's all about!
Downloads:
- Download the Trailer in 720p
- Watch on YouTube in HD!
Music for the trailer created by Mike Gomersall!




The concept of Deathball is simple, when the ball is in the goal, the enemy jail is locked. So keep the ball in the goal, and kill off the enemy team! If the ball is out of the goal, the enemy can let themselves straight out! And if the ball is in your goal, you best get it out quick, otherwise you're going to very rapidly find yourself on your own, or vapourised!
The best bit is, the more you get killed, the more points you get, as you're always escaping! So by round two, most players have Level 3 perks and everyone's Stealth/Double Jumping all over the pitch!
ModDB Awards:
We really, really want to get into the Top 100 of the ModDB Awards this year! So if you haven't already (and thank you, we love you to all those who have!), then please vote for us by clicking here!
Posted by Wills on January 14, 2009 | Comments [29]
Download!
- Download the Trailer in 720p
- Watch on YouTube in HD
Release date January 2009!
That means THIS month! So get ready to breakout your teammates and go hack/slash crazy with your Laser Cleaver, because Jailbreak is back and now it's got Dinosaurs and Robots! The eagle eyed amongst you will also notice two shots in the trailer, showing off the new gamemode, which we'll be revealing all about next week when we release the second trailer!
Vote for us!
We would absolutely LOVE to get into the Top 100 of the ModDB Awards this year, so if you like Jailbreak, love Dinosaurs and fancy shooting Robots, and let's face it, who doesn't? Then vote for us by clicking this here link: Vote for Jailbreak!
Posted by Wills on January 8, 2009 | Comments [44]

The voting starts now and ends on January 16th so if you aren't already, get registered at ModDB.com and vote for us! Don't forget you can vote for as many mods as you like, but make sure to vote for us too!
In other news, Jailbreak: Source 0.5, is due to be released imminently, we're talking days now. Look out for the trailer in the coming week!
Posted by Wills on January 2, 2009 | Comments [56]
Next time, we'll be revealing the biggest, and coolest change to Jailbreak yet... Yes, even bigger than the Dinosaurs. Not long now...




As you can see above, we've created two new types of execution for the next release... Firstly, we've upped the style of the normal executions, with multiple cameras now allowing more cinematic moments! Such as the missile execution in Madesco...
Secondly, we've added a new execution method, which we call The British Bulldog Execution; allowing the winners to get hands-on! For example, in Woodneck, the losers spawn inside a Weather Testing funnel, and the winners get to choose how to execute them, either by Tornado, Electrical Storm, Lasers or all three! We've redone all the executions for 0.5, with added style and hilarity, so make sure you check them out!
Posted by Wills on November 20, 2008 | Comments [15]




If you've got a keen eye, you'll see there's one screenshot showing the new Automatic Shotgun. Devastating at close range, near useless at long range, this is one of the most fun additions to the next release. You can also see shots of the new turrets!
Finally, a little feature info for you! We've implemented an all new Weapon Selection system, to stop weapon hogging. Now, you have six slots, for each different weapon type. If you have a Rifle, and come across a Shotgun, you simply press X to swap them over! Couldn't be easier!
Posted by Wills on October 29, 2008 | Comments [17]




We're slowly gearing up to release the next version of Jailbreak, and we can't wait to show off more of the cool stuff we've got in store for you over the next few weeks, including many new features... But one of the coolest things about the next release, is that it is a Total Conversion!
Posted by Wills on October 15, 2008 | Comments [26]
As you guys know, the Jailbreak team take community input very seriously, and we like you guys to get involved as much as possible, as such, we're giving you the opportunity to get your mug in the game!
So... if you'd like to appear in this map, all you need to do is take a full length picture of yourself and post it in this thread!
You need to be standing, smiling and waving your arms in the air like a loon!
Everyone who submits their picture will appear somewhere in the map... So everybody wins!
Posted by Wills on September 10, 2008 | Comments [109]
irc.gamesurge.net
#JailbreakSource
Members of the team will endeavour to hang around like bad smells, so feel free to come bug us for information about Jailbreak 0.5, and we'll be more than likely to leak exclusive stuff to you... Because we're like that. Especially Wills.
Posted by Wills on August 7, 2008 | Comments [19]
Jailbreak Servers:
Jailbreak: Source Official Map Pack 1 (137 mb ZIP)ModDB:
Jailbreak: Source Official Map Pack 1 (137 mb ZIP)Half-Life II Filefront:
Jailbreak: Source Official Map Pack 1 (137 mb ZIP)The pack itself contains FOURTEEN new maps, made by twelve different mappers, with environments ranging from an Arctic Base to the outer reaches of space, from a Labyrinthian maze to a Tron inspired, gouge-out-your-eyes cyberspace extravaganza. One map, jbo_bridge is also the first map to include Objectives! Check out some of the lovely pictures below, and remember this is just a sample:




Custom Map Server:
We'll be running all fourteen custom maps in rotation on Official Server #4, and tomorrow night we're holding Game Night there too! So make sure to join us at 7:30 and get your fill!
Gang War Winners!
In other news, congratulations to (.fire), winners of the first Jailbreak Gang War! The first Gang War was an amazing success, with some incredible moments, matches and memories... we're currently gearing up for Gang War II, which will be starting in two weeks time... so if you're in a clan, get signed up on our forums!
Posted by Wills on August 1, 2008 | Comments [11]
What's changed? Well, instead of the website being programmed in frustrating and fiddly HTML, pretty much the whole thing is now PHP and integrated with the forums. Now, when we post a News Item in the Latest News forum, it appears on our front page... With integrated comments and everything! I know, I know, we're a good three years behind everyone else... But it's still nifty!
Press Page:
I've also added a Press Page, linking to all the articles, videos and interviews written, recorded and pieced together by the kind people of the Press, so you can all see what other people have to say about our lovely mod!
The Gang Wars:
Finally, a little update for you guys... In the coming weeks we'll be releasing another rather nifty little feature... which is actually a rather huge and complex addition to the site. Dogmeat has been busy creating a complete Gang Management system currently called "Match Maker". It will be a centralised web portal, allowing all the gangs to schedule matches, recieve e-mail reminders, create Gang profiles, challenge other gangs, book the server and update the ladder based on the matches that take place! It's going to be great, so look out for it soon!
Posted by Wills on July 29, 2008 | Comments [9]
ModDB:
Jailbreak 0.4.1 Installer (EXE - 19mb)
Jailbreak 0.4.1 (ZIP - 29mb)
Jailbreak 0.4.1 Server Patch (ZIP - 36mb)FileFront:
Jailbreak 0.4.1 Installer (EXE - 19mb)
Jailbreak 0.4.1 (ZIP - 29mb)
Jailbreak 0.4.1 Server Patch (ZIP - 36mb)Jailbreak Servers:
Jailbreak 0.4.1 Installer (EXE - 19mb)
Jailbreak 0.4.1 (ZIP - 29mb)
Jailbreak 0.4.1 Server Patch (ZIP - 36mb)Interlopers:
Jailbreak 0.4.1 Installer (EXE - 19mb)
Jailbreak 0.4.1 (ZIP - 29mb)A few of the changes:
- New dynamic scoring, awarded points based on targets points
- Woodneck re-balanced and updated
- Grenade Exploit FIXED
- Auto Weapon Switch now optional
- New radio macros: "IZaNaGI! Cover Me!"
- New and updated sounds for some weapons
- New radio messages and voices
- Increased jump height to help with escaping and jumping on players
- Lots more tweaks, stability fixes and updates
Download 0.4.1 Full Change List



Posted by Wills on June 18, 2008 | Comments [39]
- Dynamic scoring, awarded points based on targets points
- New dynamic radio macros: "IZaNaGI! Cover Me!"
- Auto Weapon Switch now optional
- New and updated sounds for some weapons
- Grenade Exploit FIXED
- Woodneck re-balanced
- Increased jump height to help with escaping and jumping on players
In other news, the Jailbreak Tournament got underway this week, with the first match taking place last night: The Devs vs Connway's Team. The Dev's claimed a hard fought victory in a very close run match! All in all the evening was a great example of teamwork and cooperation making the mod an absolute blast to play! Here's a few pictures from the night, along with a couple of shots taken on the servers!
Posted by Wills on May 22, 2008 | Comments [33]
Download Textures and Models!
Moving swiftly along, you can download any of the packs from the following locations:
Jailbreak FGD Only
Jailbreak Mapping Pack (inc FGD & Example VMF)
Jailbreak Texture and Model Pack (inc FGD etc)Custom Maps!
Jaibreak seems to have really inspired people to get mapping, as we now have 14 (FOURTEEN!) custom maps, either finished or about to be released in the next week or so... So to keep everyone happy, we're going to bundle them all up into one easy ZIP file, and release it as an Official Map Pack in a week or two's time! We'll be running two servers with all the custom maps in rotation too! Here's a few samples of what you can look forward to!

More Events!
We've had three successful Steam Events this week all taking place on the Official Servers, two Teamwork Nights (Amazing fun! Two full servers running teamwork games for three hours straight!) and a Developer Night, which saw many questions answered whilst we got shot at by the fans! Anyhow, the people demand more! So we shall be organising more events in the weeks to come so to join in, join the Jailbreak Steam Group! Here's a few shots from the nights plus some great community taken shots!

Oh and P.S. We're already hard at work on the patch for 0.4, and the next full release... 0.5! Keep an eye on the site for more updates soon!
Posted by Wills on May 9, 2008 | Comments [2]
I'd also like to personally thank UberMensch, for hosting the Official Servers and sorting out so many issues and cool features for us! He's an absolute legend!
Server Patch
We're releasing a server patch today for the server admins to install, it fixes several crashes and stabilises the game a little more, and it also adds Lockdown Mode: After X minutes (set by the server), the round goes into Lockdown, meaning the release buttons are deactivated, but you can still escape...
- Jailbreak 0.4 Server Patch (ZIP - 8.88mb)
This should stop the really long rounds occuring! You only need to download this if you're running a server. Clients don't require it.
Teamwork Events!
Last night we held the first Jailbreak Event! It was Teamwork Night, and it was fantastic! A big thanks to all those who turned up! The concept was simple: Join if you enjoy working as a team! Everyone who played was awesome, moving as a well-oiled team, covering each other, providing medical assistance, creating devastating ambushes, and pushing backwards and forwards through the map as needed. No man was left behind! We'll be running some more teamwork events soon, so join our Steam Group if you want to come play with us!
Tournament!
Next week we're starting a 5vs5 Jailbreak Tournament, so far we have three teams raring to go, so get signed up in this forum thread, and join in the action!
Last bits!
We're setting up a Server Forum today, for you to report abuse, make suggestions, grab an admin, or just help out! So look out for it! Jailbreak seems to have caught the imagination of mappers all over, with two custom maps already finished the DAY after release! So far there are around eight or nine custom maps in the finishing stages, and a few older ones being updated to 0.4, so next week we're going to release a Map Pack including them all! If you want to help beta test the maps or just play them, our very own Dedifrag server is running the newest builds as they become available, so just join the server and download it from there!
Posted by Wills on May 6, 2008 | Comments [11]
Jailbreak is simple, two teams, two jails! End up in jail? Try to escape or wait to be released! Once your whole team is in jail... It's execution time! Fight in eight unique environments, from spaceships and arctic bases, to medieval villages and neo-tokyo cities... Jailbreak!
Download (More mirrors will go up throughout the day!)
ModDB:
- Jailbreak 0.4 Installer (EXE - 180mb)
- Jailbreak 0.4 + Server (ZIP - 291mb)
Interlopers:
- Jailbreak 0.4 Installer (EXE - 180mb)
- Jailbreak 0.4 + Server (ZIP - 291mb)
Features:- Perks system: Custom classes!
- New Point scoring system
- 17 new weapons
- 4 new maps (Total of
- Close to a Total Conversion
- Complete HUD redesign
- Mini-Map Overview
- End of Match Awards System
- Custom Executions & Escapes
- Quick Radio menu
- Team dependent Trip-mines
- HUD based team locations and goals
- Weapon dropping
- Automated placeable turrets
- Integrated team-work
- Over 500 custom textures
- Over 100 custom models
- All new custom sounds
Steam Community:
Make sure to join the Jailbreak Steam Group too, that way you can join in with organised events such as Fight Night, Gang Wars, Dev Nights and organised team play evenings!
Posted by Wills on May 3, 2008 | Comments [54]
We have between 8 and 10 servers lined up for release, in different places around the world, so you should be able to find a good game wherever you are!
Posted by Wills on May 2, 2008 | Comments [32]
http://www.moddb.com/mods/8680/jailbreak/features/27573/modcast-episode-4
It was great fun recording this interview and is a good laugh to listen to, with us explaining the new features, maps and art, along with revealing our plans for Jailbreak 0.5, whilst name checking a few of our beta testers!
Posted by Wills on April 15, 2008 | Comments [16]
ModDB Preview:
http://www.moddb.com/mods/8680/jailbrea ... 04-preview
Trailer:
http://www.moddb.com/mods/8680/jailbreak/videos
Here's a little extract from the preview:
You’re out on the battlefield, you’re dodging RPG’s and bullets trying to flank the enemy and take them by surprise, they were two steps ahead and you find yourself trapped in jail. The clock is ticking you don’t have too much time to run through the crazy mazes of lasers, air vents, and deadly gas. With this high pressure situation creates an urgency that most games lack, it’s both refreshing and engaging enough that there's never a dull moment. Team work is needed but it's not forcefed to you like many games/mods are striving for today.
Posted by Wills on April 3, 2008 | Comments [8]


As you can see, there's a couple of new weapons in there! The Medigun is our favourite though. Every member of your team carries one, and using it, you can top up
each other's health, either after escaping, or after an epic firefight! You can also see the silenced pistol, the railgun scope and the crossbow above!
Posted by Wills on March 3, 2008 | Comments [16]
Apparently I can spawn in jail with a weapon? Explain this lunacy!"
Wills: You can indeed! The "Concealed Weapon" perk allows you to spawn in jail with a silenced pistol. One of the chief concerns about Jailbreak 0.3 was the amount of inmate killing. Unmoralistic guards would stand outside the jail bars and shoot defenceless inmates for fun (and until we patched it, frags). Although frustrating for some players, we found this hilariously funny... We didn't want to simply block all bullets from entering jails... So we decided that inmates should be allowed to fight back!"
Check out the full interview by clicking this here link:
Full Interview with Jailbreak: Source.
Posted by Wills on February 23, 2008 | Comments [35]
Again, for the final week, please be aware that the HUD is still in a temporary state and is being finished up for next week!
So what exactly are perks all about? The concept is simple: You earn points, as explained last week, and using these points you can buy one of twelve perks, combining these perks together creates a custom class... So, you wanna be an double jumping medic? You can! Invisible and accurate heavy weapons guy? Check. Want to spawn in Jail with a weapon? No problem.
Balance issues you say? Each perk is seperated into levels, only attainable by gaining more points, and only one perk is allowed per level. Alongside this each perk is balanced to provide a defence or offence against another perk. So if the enemy team are using Stealth; buy Awareness and you can see them! Problem solved.
Posted by Wills on February 7, 2008 | Comments [5]
Again, please be aware that the HUD is still in a temporary state and is being finished up as we write!


This week we're also revealing one of the new core features: Point Scoring! Aswell as frags for kills, players now recieve points based on their actions during the round. If you're a natural defender, you'll recieve bonus points for fragging enemies near the release button. If you're a talented escape artist, then you'll get points for breaking out! Likewise, releasing your team mates earns you a point per team member jailed!
The team can also recieve round bonuses for impressive feats, such as the whole of your team avoiding jail for the entire round. There's many, many more ways to gain points, meaning that it doesn't matter if you're no good at shooting straight, just play as the role you're most comfortable within your team and earn points for doing so! Next week, you'll find out what you can spend these points on...
Posted by Wills on January 24, 2008 | Comments [4]
To kick this off, we've released six pictures taken during the awesome beta test last night. Please be aware that the HUD is currently temporary and is being developed as we write!


The pictures show the newly updated Metropolis and three of the new weapons included in the next release: the Chaingun, The Combine SMG and The Laser Cleaver (plus a few more if you look hard!)! Stay tuned for more new pictures, weapons, models and features next week!
Posted by Wills on January 17, 2008 | Comments [17]
So here's hoping Santa brings you lots of nice gaming pressies! (Just don't forget about Jailbreak whilst you're playing the Orange Box/Crysis/UT3!)
Posted by Wills on December 24, 2007 | Comments [25]
So, if you were one of the lucky few to download the current build of Jailbreak, feel free to try it out and post some comments on our forums, we'd love to hear what you have to say, and also, feel free to come test with us... but PLEASE don't upload it anywhere and start distributing it!
The current version has the majority of our new features, maps, models, textures etc in it, but it IS buggy and we've still got a LOT of work to do! So this isn't a good representation of our final product... but it IS FREAKING AWESOME right now!
So yes, feel lucky if you have it, but please don't leak it any further, we love you Jailbreak fans, we wouldn't like to see our hardwork get out of hands!
Posted by Wills on December 19, 2007 | Comments [10]
Your best bet to keep track of game night and play with as many people as possible, is to join our Jailbreak Steam Community.
We look forward to seeing you there!
Posted by Wills on December 15, 2007 | Comments [13]
Jailbreak is mad fun, and is even better on a full server, especially one as lag free and fast as this one, so go join the server (named JailbreakSource.com - Official Server) and get playing... once we figure it out, we'll put up the dates and times that Game Nights will be taking place on, but to be absolutely sure you don't miss one, join our Jailbreak Steam Community to get announcements and reminders straight to your desktop!"
Yay! Now let's hope the bug that makes it impossible to join the server get's fixed soon :/
Posted by asskicker on December 9, 2007 | Comments [1]
I've been looking around Jailbreak: Source for a few hours now, and it seems pretty cool. One thing though, are these game nights still going on?
JBS's problem seems to be servers. If I were to put up a dedicated 24/7 server (UK/100mbps), would people be happy to help keep it active?
I'll be getting my community involved too, so hopefully you'll get a few more players!
If anyone's interested, let's have yer thoughts
Posted by UberMensch on December 7, 2007 | Comments [24]
We apologise for the almost complete news blackout recently, but its for a reason! We've been working absurdly hard to bring you the next version of Jailbreak, so hard in fact, that despite the next version being called "Jailbreak 0.4", it's really "Jailbreak 0.8" as we've ended up bunging nearly all the planned future features into this one!
Beta testing has been going extremely well, with the majority of the features in and functional, and all eight of the maps finished and going through the tweaking stage. We've also been reworking some of the original four maps to bring them inline with the quality of the new four.
Weapons wise, we've completed half of them and the other half are being worked on right now! We've got a new HUD, all new sounds, all new graphics... It's almost a whole new mod!
So... why no media? Well... our plan is to wait until we have an 95% complete version of the mod and then start releasing the media in stages leading up to the release, to ensure that we get maximum exposure and effect! So within a few weeks we will start releasing media updates on a weekly basis. So, we apologise for the blackout, but that will all end soon!
Finally.. WE NEED MORE BETA TESTERS! So if you are up for joining the beta team, and checking out all the new features right now! Then express an interest on the forums or PM / E-Mail the team! We beta test every Wednesday from 7:30PM GMT. We look forward to hearing from you soon!
Posted by Wills on November 26, 2007 | Comments [4]


So what's different about this map you ask? An entirely new game mode, that's what! Instead of straight forward Jailbreak, this new map revolves around rescuing your teams VIP. At the start of each round, one team member is randomly selected from each team and placed in Jail, the goal of the map is to break that team member out of jail, and return them safely to the rescue zone.
The round is won either by rescuing your VIP or by jailing the entire opposing team. The VIPs can only use miminal weaponry, and are extremely vulnerable to attack, so once they are out, they need a full bodyguard unit to bring them back safely. And yes, the VIP can escape jail all by themselves!
Posted by Wills on September 12, 2007 | Comments [22]
Plague is set in an Elizabethan period town somewhere in England, recently struck by The Black Plague. The map includes a theatre, and old church, a castle and an asylum, with many enterable buildings, and plenty of scares to keep you on your toes... trust us, escaping from the asylum will be as scary as it is difficult!


Beta testing of Jailbreak 0.4 has now begun, and if you're a beta tester (join up on our forums) you'll know just how different 0.4 will be from 0.3... to that end we've decided to start drip feeding information to our fans, explaining a new aspect of 0.4 each week up until release. So this week: Point Scoring.
In the next release we have implemented a complete new point scoring system... no longer will simply killing the enemy gain you maximum points, you need to be good at Jailbreak to win! For example: Escaping from jail will give you bonus points, conversely, as a member of the enemy team, stopping players escaping jail will give you bonus points. Enjoy defending the release button? Well now you can gain points for that too! Kill an enemy player about to hit your release switch and its points heaven for you. There's also rewards for avoiding executions, speed bonuses, staying out jail bonuses and a whole host more. The base concept is to reward players who choose to engage fully in the Jailbreak gaming experience.
Stick around, because pretty soon... we'll be telling you what you can do with those points! Look out for shots of IZaNaGI's new map "Iridium" too!
Posted by Wills on August 18, 2007 | Comments [16]



























