
Re: WIP abandoned underground station propset
For those wondering what's been keeping this:


(It'll look better ingame. Blame Max and its awkward renderer when it comes to 'plane' objects...)
Ever felt sick of trying to get peeling/ed wallpaper and general debris and crap on your walls despite decals not being bumpmappable? Yeah, same here. Think of these akin to leaves on trees and you'll have an idea for how I'm optimising these / setting them up. Pictured is actually the 'construction kit'; each piece is unique (37 total - ignore the wall, that's just there so I can compare it against the texture it'll be going with). Next, I'll be creating 'patches' to go walls, of flaked wallpaper and such. And probably I'll make some bigger pieces with the cloth modifier too. Aim to be able to recreate things like the wall damage at the back of this photograph:

Also, barrels, but I need to rescale them a bit first.